MakeGG is a user-generated games platform. Users can create their own unique games using MakeGG and then download these games as videos to their computers.
It is created for imaginative entrepreneurs who aim to create unique content that has the potential to go viral on social media platforms.
You might need to spend hours creating engaging content for social media platforms.
Since viewers' attention spans are short, it is necessary to capture their attention in the first three seconds.
It is quite difficult to both achieve this and maintain their attention.
MakeGG is a game engine that brings together the world of gaming and content creation, based on the concept of "games" that everyone loves.
You can create unique games for any topic you can think of.
By downloading these games as videos with a single click and uploading them to social media platforms, you can seamlessly meet the "unique content" expectation desired by these platforms.
Completing all these processes will only take a few minutes of your time.
And it's ready. You can upload your unique, engaging content related to your desired topics to any platform you wish.
All content you produce with MakeGG belongs to you, and you can use it however you like.
MakeGG's game engine includes many innovative solutions.
Beyond a simple game where characters collide with each other; you can also create new interactions that enhance viewing pleasure by including videos, gifs, images, and sounds in the game as you wish.
Additionally, by taking advantage of the team feature, you can divide many characters into two teams and have them compete against each other in teams.
All these features make MakeGG more unique than its competitors.
MakeGG has two most important, fundamental features. The first is to include all kinds of media in the game to increase the interaction rate, and the second is to download the game as a video to the computer with a single button without any waiting as soon as it is completed.
In this way, you can obtain an unlimited amount of unique content for social media platforms very quickly.
MakeGG has numerous features. For example, you can change the game scene to an image, gif, or video you desire instead of a gray tone.
Characters start competing with each other on the media you determined.
You can specify an image, gif, or video for each character you add and use all of these as that character's avatar.
You can increase interaction, interest, and attention rates with different media (sound, image, gif, video) when characters take damage or deal more damage to the opponent.
By using the Hook feature, you can add desired media to characters to capture viewers' attention in the first 3 seconds.
As soon as the game starts, the relevant hook content is quickly shown on the characters you determined, and the viewer's attention is drawn more to your content.
You can change the health values, speeds, and damage levels of characters.
You can change the overall speed of the game.
You can customize the appearance of buffs (health, speed, etc.) in the game so you can make them compatible with the game world you want to create.
You can add special media for the winning side when the game ends, and show these media at the end of the game to attract user interest and attention.
And you can experience many more features.
MakeGG is quite easy to use.
You have 4 separate options in the top right that you can choose as game characters: Circle, square, rectangle, and triangle.
You make one of these choices according to the character you want to create, then you click where you want to place it on the scene, and your character is added to the scene.
You should click on the scene as many times as the number of characters you want to add.
Added characters are listed one under another on the left side.
You can change the properties of the relevant character by clicking on the characters listed here.
You can configure many details here, from the character's appearance to the reactions you want it to perform in the game.
If you want a quick game start, you can use the single media addition option; if you want a more complex and detailed setup, you can use the multi-media option to apply all kinds of customizations.
After completing your settings, you can start the game with the Start button located on the right.
When characters hit the game walls, they move in random directions. The main purpose of this is to prevent any character from entering an endless movement loop in the same directions constantly.
If you are not worried about this and desire natural movements to occur, you can press the settings button on the right menu and set the Physics setting to "World".
After this setting, characters will now start moving as they would in the real world after hitting walls.
Yes, there is a "Sound of Collision" option in the menu that opens when you press the settings button on the right menu. You can include the sound you desire in the game with the "Add Sound" option right below it.
After doing this, the default collision sound will now be the sound you added.
On the Winner screen shown at the end of the game, the media display time is 5 seconds.
The display time of in-game reactions is 3 seconds.
Poker-face media is shown after a random period between 4-11 seconds after the game starts.
When a media is shown, a new media display is not triggered; the priority belongs to the media currently being shown.
Damage calculations are determined by the formula "level of colliding characters * 10".
For example, when a level 7 character collides with a level 3 character, the level 7 character deals 70 damage while the level 3 character deals 30 damage.
Each level has a growth of previous level + 20%.
For example, when a level 5 character passes to level 6, it reaches 20% more than its size at level 5.
When a level 8 character falls to level 5 due to damage received, its current size becomes 20% more than its size at level 4.